Front. Bioeng. Biotechnol., 2021 · DOI: 10.3389/fbioe.2020.574006 · Published: January 13, 2021
This study explored how changing the way a computer display reflects a user's grasp force affects their sense of control and how well they perform the grasp, considering both rigid and flexible surfaces. The results showed a link between the feeling of control and grasp performance. The experiment involved participants using their grasp force to control a trace on a screen, trying to match a target. Different control modes were tested, involving changes in force needed, adding slight noise, or some automation. The type of surface being grasped (rigid or flexible) was also considered. The findings suggest that rehabilitation interfaces for people recovering from neurotraumas should be designed considering these cognitive aspects. Specifically, the type of surface (rigid or flexible) matters when designing interfaces for virtual reality training and assistive devices like exoskeletons and prostheses.
Design rehabilitation interfaces that consider cognitive aspects to improve user integration with virtual reality training and powered assistive devices.
Assistive devices should prioritize continuous user control to enhance agency and performance, avoiding excessive automation.
Grasp training and assistive devices should account for the compliance of the grasped surface, as it affects the relationship between agency and performance.