The Journal of Spinal Cord Medicine, 2015 · DOI: 10.1179/2045772314Y.0000000296 · Published: January 1, 2015
This study investigated the effects of using the Nintendo™ Wii Fit, a virtual reality training system, on gait, balance, and quality of life in people with incomplete spinal cord injury (iSCI). The aim was to explore whether this off-the-shelf VR system could offer benefits for rehabilitation. The study involved participants playing games on the Wii Fit that focused on weight shifting, stability, balance, and coordination. These games were designed to mimic components of gait and challenge postural control. The researchers found that after seven weeks of training with the Wii Fit, participants showed improvements in gait speed and functional reach. These improvements were maintained even four weeks after the training ended, suggesting a lasting effect.
Physical therapists may consider incorporating Nintendo™Wii Fit activities into rehabilitation programs for individuals with iSCI to improve gait speed and functional reach.
The Nintendo™Wii Fit can be used as a home-based exercise program to promote weight shifting, stability, balance, and coordination, which are important for ambulation.
Future studies should explore different VR games and combinations with standardized rehabilitation or home exercise programs to further enhance functional tasks and quality of life.